Keep-Alive
Flow:
Server Client
│── Ping (3928) ──>│
│ │
│<─ Pong (2596) ───│
S→C 3928 - Ping
Keepalive ping from server. Client must reply with C→S 295 (Pong) to maintain the connection.
C→S 2596 - Pong
Nitro:
CLIENT_PONG- Nitro adds CLIENT_ prefix.
The server sends Ping (3928) once during login and expects Pong (2596) in response.
The server also uses an idle timeout (configured via Netty IdleStateHandler: read=30s,
write=60s) - no explicit keepalive loop after the initial Ping/Pong exchange.
Body: (empty)